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	<title>Comments on: Warlock DPS v2.3</title>
	<atom:link href="http://www.leulier.com/23-release/warlock-dps-v23-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.leulier.com/23-release/warlock-dps-v23-2/</link>
	<description>A Warlock DPS Spreadsheet by Leulier</description>
	<pubDate>Wed, 07 Jan 2009 17:23:17 +0000</pubDate>
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		<item>
		<title>By: Penguin Bartender</title>
		<link>http://www.leulier.com/23-release/warlock-dps-v23-2/#comment-18</link>
		<dc:creator>Penguin Bartender</dc:creator>
		<pubDate>Mon, 07 Apr 2008 18:08:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.leulier.com/files/warlock_dps_v23.xls#comment-18</guid>
		<description>First off: thank you very much for making this spreadsheet!

When I select "CoS" (for Curse of Shadows, I assume) my DPS takes a dip, and I notice that none of the shadow damage spells benefit from the base 10% bonus to shadow damage?

If you were going to include this into calculation, could Malediction be offered as a talent selection as well?</description>
		<content:encoded><![CDATA[<p>First off: thank you very much for making this spreadsheet!</p>
<p>When I select &#8220;CoS&#8221; (for Curse of Shadows, I assume) my DPS takes a dip, and I notice that none of the shadow damage spells benefit from the base 10% bonus to shadow damage?</p>
<p>If you were going to include this into calculation, could Malediction be offered as a talent selection as well?</p>
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		<title>By: myrddin</title>
		<link>http://www.leulier.com/23-release/warlock-dps-v23-2/#comment-16</link>
		<dc:creator>myrddin</dc:creator>
		<pubDate>Wed, 02 Apr 2008 16:48:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.leulier.com/files/warlock_dps_v23.xls#comment-16</guid>
		<description>(just realised its the 10min cd, not the idea that all fights will be 10min, but still undervalues shaman in group in fights shorter or longer, since either get 1 or 2, never get say 60% of bloodlust in 6min fight)</description>
		<content:encoded><![CDATA[<p>(just realised its the 10min cd, not the idea that all fights will be 10min, but still undervalues shaman in group in fights shorter or longer, since either get 1 or 2, never get say 60% of bloodlust in 6min fight)</p>
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	<item>
		<title>By: myrddin</title>
		<link>http://www.leulier.com/23-release/warlock-dps-v23-2/#comment-15</link>
		<dc:creator>myrddin</dc:creator>
		<pubDate>Wed, 02 Apr 2008 16:38:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.leulier.com/files/warlock_dps_v23.xls#comment-15</guid>
		<description>Um, not sure if I am correct, (forgive if i missreading) but

bloodlust haste value given is calculated off static 600 seconds

Gear_Buffs!L96 =IF(B96,30*DPS!L5*40/600,0)

If you select any other fight length (ie oomtime), it stays constant?
I think it should be something like

=IF(B96,30*DPS!L5*40/DPS!J11,0) 

(oomtime seconds)

I think anyway.. if I'm wrong, sorry misunderstood how it works, but I think thats right :)


btw &#60;3 you :) use for so much stuff ^^</description>
		<content:encoded><![CDATA[<p>Um, not sure if I am correct, (forgive if i missreading) but</p>
<p>bloodlust haste value given is calculated off static 600 seconds</p>
<p>Gear_Buffs!L96 =IF(B96,30*DPS!L5*40/600,0)</p>
<p>If you select any other fight length (ie oomtime), it stays constant?<br />
I think it should be something like</p>
<p>=IF(B96,30*DPS!L5*40/DPS!J11,0) </p>
<p>(oomtime seconds)</p>
<p>I think anyway.. if I&#8217;m wrong, sorry misunderstood how it works, but I think thats right <img src='http://www.leulier.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>btw &lt;3 you <img src='http://www.leulier.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> use for so much stuff ^^</p>
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	<item>
		<title>By: Leulier</title>
		<link>http://www.leulier.com/23-release/warlock-dps-v23-2/#comment-14</link>
		<dc:creator>Leulier</dc:creator>
		<pubDate>Wed, 02 Apr 2008 07:47:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.leulier.com/files/warlock_dps_v23.xls#comment-14</guid>
		<description>@&lt;a href="#comment-13" rel="nofollow"&gt;pusher&lt;/a&gt;: Yes, it is something I will add in the future</description>
		<content:encoded><![CDATA[<p>@<a href="#comment-13" rel="nofollow">pusher</a>: Yes, it is something I will add in the future</p>
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	<item>
		<title>By: pusher</title>
		<link>http://www.leulier.com/23-release/warlock-dps-v23-2/#comment-13</link>
		<dc:creator>pusher</dc:creator>
		<pubDate>Tue, 01 Apr 2008 21:31:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.leulier.com/files/warlock_dps_v23.xls#comment-13</guid>
		<description>Hi, let me start by thanking you for your effort and development of this spreadsheet.
I would like you to  implement a "Import From Armory" feature in it. It would really make our job easier.
Dunno if its implementation is easy or not, but i've seen in Cheeky's hunter spreadsheet and its a awesome feature to have.

Thank you for your time.</description>
		<content:encoded><![CDATA[<p>Hi, let me start by thanking you for your effort and development of this spreadsheet.<br />
I would like you to  implement a &#8220;Import From Armory&#8221; feature in it. It would really make our job easier.<br />
Dunno if its implementation is easy or not, but i&#8217;ve seen in Cheeky&#8217;s hunter spreadsheet and its a awesome feature to have.</p>
<p>Thank you for your time.</p>
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	<item>
		<title>By: Gretzky</title>
		<link>http://www.leulier.com/23-release/warlock-dps-v23-2/#comment-5</link>
		<dc:creator>Gretzky</dc:creator>
		<pubDate>Sun, 30 Mar 2008 17:31:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.leulier.com/files/warlock_dps_v23.xls#comment-5</guid>
		<description>Thanks to this dps spreadsheet I found out a way to improve my current gear setup with a few extra dps. Gonna be needed for Brutallus, thanks.</description>
		<content:encoded><![CDATA[<p>Thanks to this dps spreadsheet I found out a way to improve my current gear setup with a few extra dps. Gonna be needed for Brutallus, thanks.</p>
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